Showing posts with label Mind. Show all posts
Showing posts with label Mind. Show all posts

Thursday, March 14, 2013

There’s No Free Will

Just about every human on Planet Earth holds near and dear to their worldview that they have control over their own lives, or at the very least control over their own mind. Even if you live in a dictatorship or you are a slave or a prisoner you have free will of the mind. You can’t go to jail for what you’re thinking. But wishing or believing or faith doesn’t make it so and there are many scenarios that render your alleged free will to the state of an illusion, if not a delusion.

Here are a few reasons why your alleged ‘free will’ is in fact an illusion at best; a delusion at worst.

* We’re all simulated beings living in a virtual reality obeying the commands of the master computer software program. Characters in a video game do what they are programmed to do, no more and no less.

* God lied! All our strings are being pulled by outside evil (satanic, demonic, etc.) vs. good (angelic) forces. Humans are trapped in the middle of this tug-of-war, mere pawns for the larger forces at work. But as someone once told me, “I have free will because I take responsibility for my own actions”. Well actually that’s just those goody-goody-two-shoes angels pulling your strings. And if you argue in court say that “the devil made me do it”, well that’s probably spot on the case. The devil should be on trial, not you!

* Make of this what you will, but many people who report having involuntary visitations by otherworldly entities, be they described as aliens, shadow ‘people’, beings from other dimensions or parallel realities, etc. note that they were compelled against their will to carry out the wishes or instructions of these entities who have complete, total, absolute control over their human victims. If you have free will, it apparently can be overridden, but then that’s known from case studies in hypnoses. 

* Classical physics rules! Cause and effect rules! Causality rules, OK? All the laws, principles and relationships of classical physics were established and set in motion at the moment of creation (the Big Bang event) and all follows as clockwork (Newton’s point of view) from that in a totally deterministic way as far into the future as you care to calculate. The clockwork, causality rules universe of which you are a part, means no free will for you.

* Quantum physics rules too! Quantum physics apparently has no causality (Einstein disagreed) which immediately sets my teeth on edge, but that’s another matter. Quantum physics is expressed in probabilities, like either/or. Since your brain which houses your mind isn’t exempt from quantum physics (nothing is exempt anytime, anywhere, anyhow), all those billions of either/or quantum physics reactions collectively can give rise to all the apparent free will choices you apparently have at your command. It’s all one massive superposition of state after another after another as your mind lurches from one decision to the next. But whether it’s one either/or or the sum total of billions of either/or probabilities, the possibilities are still finite. You may not do the same thing twice in identical scenarios, but that’s not your free will, just the coming to the fore of one of those random probabilities that result from all those either/or possibilities inherent in quantum physics that hold sway over your mind, which, if truth be known, is comprised of the same matter and energy regimes that are the realm of physics, classical or quantum. 

* Your body cells, tissues, organs, organ systems on up the line are all on biochemical autopilot. No free will need apply. So why should your brain, housing your mind, be an exception to the rule? Your mind is not a something which exists independently of your body.

* Your ‘conscious’ decisions are by-products of what’s already happening within your subconscious. Our subconscious mind comes to a decision before we are consciously aware of it as has been demonstrated by actual experimentation.

* If you accept the probability of a Megaverse, a conglomerate of the Multiverse, with each individual universe having associated Parallel Universes and an infinite space (volume) and time (thus eliminating the awkward questions of ‘what’s beyond’ and ‘what was before’) then every possible timeline and history and scenario has happened – an infinite number of times. An infinite number of you have made every possible decision you can possibly make, compatible with the laws, relationships and principles of physics, an infinite number of times. How do you reconcile free will with that?

* Any competent neuroscientist worthy of their salt and status can stimulate parts of your brain using electromagnetic (EM) energy and get a physiological response, like your fingers twitching, ditto your arms and legs flapping like puppets on a string, your head turns and your posture changes - all grist for the neuroscientist’s mill. What you experience under the EM stimulation is the urge to do it (say tap your toe) and then you do it but you do not get the urge to, nor perform the action, voluntarily or willingly. Someone else, in this case the neuroscientist, is in control. That applies equally to your emotions as well as your movements. Stimulate this brainy bit and you cry; here and you laugh; somewhere else will hit your guilt complex, etc. What makes you, you, is just being reduced to the basics of electrical signals.

Conclusion: You are a part of life, the Universe and everything, or, to shorten things, a part of Mother Nature. Mother Nature operates on a select number of non-negotiable laws, principles and relationships, starting with the most basic of elementary particles and forces and working on up the line. No correspondence will be entered into or answered by Mother Nature. As such, you dance to Mother Nature’s tune. Do not attempt to change the tune and adjust reality. She controls the horizontal; She controls the vertical; She controls all that you see and do. Mother Nature is a bitch, but there’s not a damn thing you can do about it.  Myth busted!

But, and there’s nearly always a ‘but’, while ‘free will’ may well be, and probably is, an illusion (or delusion), it does have practical applications in the real world (like forcing one to be accountable for their actions) and thus is a concept unlikely to bite the dust anytime soon. It’s akin to the notion that God may not, and probably does not exist, He forms a useful function in society by keeping a lot of people here on Terra Firma employed!


P.S. If there is such a thing as free will, why is there such an obesity epidemic? You’d think one of the last things people would want to look like is blubber personified. But what do I know? Maybe roly-poly is the latest in body fashion statements!

Further Reading:

Harris, Sam; Free Will; Free Press, New York; 2012:

Thursday, November 22, 2012

Ultimate Purpose, Meaning and Destiny: Part Two

If there is a common theme within religions and associated philosophies, it’s one of trying to position oneself in the broad context of life, the universe and everything as something special. You have somehow been tapped on the shoulder with a special and unique mission or destiny, or a special purpose or meaning that you have to carry during the time of your existence, something that places you uniquely above the rest of life, the universe and everything. Hogwash!

Author’s note: for the sake of brevity, I intend to use the acronym for self-awareness or consciousness as SAC; for the overlapping concepts of destiny, fate, function, meaning, purpose or reason as DFMPR. That should save a bit of space!

Continued from yesterday’s blog…

If something is created, and that something has a DFMPR for being created in the first place, that implies an act of intelligence, though that level of intelligence doesn’t have to be very high. Ants create an anthill out of dirt or sand for a purpose (shelter); some birds will gather up pretty baubles and lay them out to be admired by a prospective mate, an artistic work that has a purpose (sex and reproduction); some primates fashion sticks out of leafy twigs to probe for termites, again for a purpose (food).

Back to you: were you created for a DFMPR – are you a tool as it were, designed with an ultimate DFMPR in mind, and if so who or what created that DFMPR? There are two possibilities, not mutually exclusive.

* You are your own tool. You create your own DFMPR.

* You are someone else’s tool. Parents, teachers, other authority figures help give your life DFMPR, like do the dishes; mow the lawn; do your homework; voting is compulsory (this being written in the rather undemocratic country of Australia); pay your taxes; don’t drink and drive; don’t be late for work; spend, spend, spend; be fruitful and multiply; thou shall have no other gods before me, etc. Of course it doesn’t have to be an authority figure. Maybe a close friend suggests your DFMPR lies in being a musician. Decades later, you’re a rock & roll superstar!

Your mind is perfectly free to accept or reject the demands or your externally imposed DFMPR, like wash the dishes or practice, practice, practice your music, as long as you are willing to accept the consequences if you exert your free will in the negative. Ultimately, you, or your mind is in control and that’s where the buck stops.

In the case of the anthill, the artistic pattern of the baubles, the termite gathering stick, these are someone else’s tools (ants, birds, primates), obviously, since they didn’t create themselves. They are creations from within the mind of their ant, bird, primate creators, but via a hardwired form of intelligence – instinct.

What humans tend to create is more a soft-wired flexible sort of intelligence; true intelligence as it was – creating outside of the instinct box. You don’t fashion atomic bombs, or financial markets, or shoes, or a theory of evolution by hardwired instinct.

But the line between animal hardwired and human soft-wired ‘intelligence/instinct’ isn’t all that neat and tidy. Apart from housing/shelter, many an animal ‘society’ has by definition a social structure, a political system (leaders), a division of labour, and has ‘invented’ agriculture and harvesting and animal husbandry, even slavery, warfare and genocide. I’m thinking primarily, but not exclusively, of the ant or bee/wasp kingdoms.

However, there is a bottom line here. Things with DFMPR, by instinct or by pure intelligent design, stem ultimately from the brain, mind, or wetware, whatever you wish to call it. There is no nebulous other factor behind an anthill or wasps nest; creating a new dance step or meal recipe.

The human mind does differ I suspect in at least one highly significant way – humans, via their minds, envelop themselves in a wider worldview, both in time and in space, vis-à-vis the animals, and ponder the meaning of ‘why’.

Animals, my cats for example, have a sense of who (friend or foe; prey or predator); what (I know what that is, it’s my chair); where (I know where my food dish or litter box or the door is); even when (their biological clocks are damn accurate, but their sense of when doesn’t extend much past ‘right now’), but lack the intellectual ability to ponder why or how. Animals live day-to-day, even moment-to-moment, without a sense of mystery (they have no concept of whodunits), which isn’t to say they don’t have a concept of the unknown – they do have curiosity and like to explore (is there food just over that hill), but DFMPR are foreign ideas to them. Things just are and don’t need to be explained. There is no need to frame questions, far less seek answers.

Humans however have evolved the concepts of how or why. And the human mind can come to terms with concepts like DFMPR; good and evil; mystery and awe; yin and yang; a sense of yesterday and tomorrow; of death and immortality which are all foreign in the animal kingdoms.

Unfortunately, though how and why questions come easily to the human mind, answers do not and being an rather impatient sort of life form, well, what do we want, answers; when do we want them, now!

Any gaps in our minds ability to figure things out, the natural order of things (like life, the universe and everything), could be instantaneously filled in by one very simple invention – storytelling. If you have trouble explaining the natural via the natural, then invent explanatory stories of the supernatural, or mythology, or its synonym religion, since every mythology has both supernatural elements and deities. Easy! Every culture has done it. As author Karen Armstrong says “We created religions because we are meaning-seeking creatures”. A local pastor of a friend of mine wrote that “religion is for making a disparate and confusing world coherent”. Substitute the word ‘science’ for ‘religion’ and I’d agree. That’s what science tries to do – make sense of life, the universe and everything. Later on down the track, people decided the best way to explain the natural was to investigate, experiment and get their hands dirty, and slowly but surely,  supernatural or religious philosophies morphed into natural philosophy, or what we call today science, and science has indeed filled in many gaps where previously only deities feared to tread.

Not all mythology need be 100% tall tales invented from scratch out of whole cloth to explain life, the universe and everything. There could be, and probably are, natural events influencing the authors of these tall tales. One can easily substitute a natural, albeit extraterrestrial Captain Yahweh of the Starship Heaven for the supernatural Almighty for example. 

Religion may have once covered that role but since the Age of Enlightenment religion has become irrelevant in that role. We created science to ultimately explain that who, what, where, when, why and how. Science answers the question ‘what is my DFMPR in life’ by pointing out there isn’t any DFMPR (given to us by a nebulous other or religious deity), any more than what is the DFMPR of a rock’s existence. It just is. There is nothing ultimately different between you and a rock, just the arrangement of the fundamental bits and pieces that make up both you and the rock.

But science hasn’t yet come to terms with everything life, the universe and everything has thrown up. An obvious example is explaining that eternal question of what is my DFMPR in existing and being present and accounted for in the first place, apart from my asking “how high” when someone says “jump”! “How high” might be your DFMPR for being present and accounted for in the here and now. 

But then you too could jump all on your own accord because you have decided that your DFMPR in life is to jump, or at least one of your DFMPR (there’s probably no such thing as just a singular DFMPR to your life). Now that’s not all that frivolous since there are athletes whose profession is the high jump or the broad jump or race track hurdles, or who ride and jump horses over obstacles – the steeplechase I think that’s called.

So again we see that your DFMPR can be both influenced by others (say your drill sergeant) and by yourself – you volunteered to enlist in the army and serve your country thus giving you DFMPR to your otherwise miserable existence.

The Concept of the Nebulous Other:

Now a question arises, does any DFMPR stem also from a third party, from a sort of nebulous supernatural sort of other drill sergeant type? Only if you believe in the existence of such a deity or the various mythological texts that supposedly endorse such a being. However, I’ve already pointed out that these religious mythologies were the products of the human mind to give instant satisfaction to un-answered and unanswerable (at the time) questions. Therefore there is no competing nebulous supernatural other directing your life, even if you believe otherwise. Any nebulous supernatural other stems from your own mind.

There is one other last option. People who feel that they are being directed or otherwise have a sense of higher calling or DFMPR in their life might be virtual beings in a simulated universe. Software is the string; you (in fact all simulated life, the simulated universe and the simulated everything) is the puppet of some unknown nebulous, but not a supernatural nebulous other, is the puppeteer. In such a simulated universe you’d have a DFMPR, but no free will. In this case the puppeteer wouldn’t be just a mental creation.

Conclusion: All DFMPR; good and evil; mystery and awe; yin and yang; a sense of yesterday and tomorrow; of death and immortality stems 100% from within your own mind, albeit influenced at times by others – like your drill sergeant – natural others, not nebulous supernatural others. If you feel you have an ultimate DFMPR to your existence then that ultimately stems from or is consolidated from within your own mind (brain chemistry rules the roost) even if influenced by the input of others. I have various self-assigned DFMPR, but they all stem from within my own mind – an example of free will? When my mind eventually goes, so too will go the DFMPR. Once you’re brain dead any DFMPR you had can’t be continued or added too, though that doesn’t mean you can’t still serve a DFMPR, like being an inspiration after-the-fact. Still, the bottom line is that all DFMPR ultimately comes from within, probably after much internal mulling things over, and ever evolving as you get older (and wiser). Apart from the simulated universe scenario, your mind is your own. You have, apparently, free will to pick and choose your own DFMPR.

Saturday, November 10, 2012

Theory vs. Observation: Part Two

There’s many a conflict that rages between observation and theory. What is observed cannot be; what cannot be alas is observed. Sceptics, those supporting theory, dump down on those who contradict theory because they witnessed something to the contrary. “It can’t be therefore it isn’t.” The witness dumps down on the sceptic with the statement, “I know what I saw”. Impasse! Perhaps there is a third option, one where both theory and observation can coexist.

Continued from yesterday’s blog…

If you observe something that is impossible, and it really is impossible, and if the observation can’t be faulted, and the impossibility of the theory can’t be faulted, what possible resolution can there be? Well one possibility is that some as yet undiscovered genius marries theory and observation and both live happy ever after. That’s certainly happened before and no doubt will happen again. The other is that there needs be a realm where both theory and observation can illogically both exist, same time; same place. That incompatibly of theory and observation, side-by-side, being ultimately compatible is itself a contradiction. Fortunately, there are such realms apart from Alice’s looking glass wonderland.

Now one such realm is your dreams. Though I haven’t experienced it, apparently dreaming of yourself flying (as in Superman, not as in a aircraft) is a common scenario. You’re not Superman; you can’t fly. Your dreams however provide contrary observational evidence that you did fly. And so something both is (observation), and is not (theoretical logic), at the same time. In your dreams you can accomplish six impossible things before breakfast – that is before you wake up.

Even when wide awake it’s relatively easy to imagine images from within your own wetware (that mind within the brain) that can contradict what you know to be impossible with images of doing just that, like for example pitching a perfect game in the seventh game of the World Series and also hitting the winning home run in the bottom of the ninth inning with thousands of female fans rushing onto the field to (well it’s your imagination so fill in the blank)!

Cinema provides another medium. Well there are Superman movies after all, one with a tag line, if I recall correctly along the lines of “you really will believe a man can fly”. Theory: in space no one can hear you scream, yet you hear (that’s a form of observation) the sound of spaceships battling it out with their photon torpedoes and phasers on the big screen.

Closely related, video games or something cut from the same cloth, computer or other simulations. You’re an astronaut simulating a lunar landing. Oops, you slipped up and crashed on the Moon and should have died, but you didn’t really crash and you most certainly didn’t die. You live to simulate another day. Just about any action-oriented video game (observation) will contain so many massive physics anomalies (theoretical impossibilities) as to cause any physics professor to take up the bottle in despair.

And so, if we have mediums that can reconcile theory and observation though both are incompatible, then who’s to say the contradictions we note and log in ‘real’ life may not be really real at all (well we know they can’t be) but perhaps the result of someone else’s dreams or video games and thus we’re not really real at all either! If we exist in a simulated universe, then, as the song title goes, “Heaven knows, anything goes”.

Let’s assume for the moment that the concept of a simulated universe or a virtual reality is actually via computer software, say something akin to a video game or a simulated reality as used for training purposes.

It’s unlikely that your virtual reality can be the product of quasi current day technology, although it’s possible that some human(s) in the 25th Century have concocted up a 25th Century equivalent of an ancient history video game titled 21st Century Planet Earth. That aside, perhaps the programmer is not human at all but an extraterrestrial! Perhaps that extraterrestrial(s) has inserted itself into our virtual reality as our ‘ancient astronauts’ concept, otherwise known as those mythological polytheistic deities part and parcel of nearly all cultures, but could incorporate the more ‘modern’ monotheistic concept as well.

Anyway, one subset of all those thousands of polytheistic deities are those trickster gods known throughout all polytheistic mythologies. As the name suggest, these were deities who weren’t quite always on the up-and-up, but loved to play tricks, sometimes nasty and malevolent tricks. The bottom line is that trickster gods couldn’t be trusted.

But I can imagine that our virtual reality computer programmer fashions itself in the guise of a trickster god. Such a being would delight in creating our virtual reality that contains all of the anomalies we note and log in our seemingly real reality. What better trick than to create dozens of anomalies along the lines of conflicts between theory and observation; that something can both be and not be at the same time, and having ‘his’ created subjects try to figure it all out! What delicious fun enjoying their befuddlement!

Common or well known trickster gods of ancient mythology include Satan (Christianity), Loki (Norse), Maui (Polynesia), Raven & Coyote (North America), and Eros, Prometheus and Hermes (Ancient Greece).

Tuesday, November 6, 2012

All Our Yesterdays; All Our Tomorrows

We are all familiar with the concepts of ‘yesterday’ and ‘tomorrow’. We probably use the terms all the time in daily conversation and correspondence. But exactly where do we find ‘yesterday’ or ‘tomorrow’? What exactly is ‘yesterday’ or for that matter ‘tomorrow’? When exactly is ‘yesterday’ or ‘tomorrow’? We use the terms loosely, but pinning them down is elusive.

Actually, to start the ball rolling, the concepts of ‘yesterday’ and ‘tomorrow’ are totally artificial since your today is already someone else’s tomorrow, or someone else’s yesterday, depending on the relative time zones you and that someone else inhabit. Rather, there is a universal ‘now’ (even if it’s noon in one place and midnight 180 global degrees opposite), and at that point defined as ‘now’ there’s what’s past ‘now’ (history) and what’s still ahead of ‘now’ (the future). However, since we are all familiar and comfortable with the terms ‘yesterday’ (history), ‘today’ (now) and ‘tomorrow’ (future), let’s stick with that though they are unnatural time units since they are artificial distinctions or inventions by humans. Other unnatural, artificial, meaningless, manmade time divisions include the second, minute, hour, week, month, decade, century, and related. But there are some natural time divisions: the ever varying day-night cycle and the broad yearly cycle of the seasons are reflected in the natural world, from annual tree rings to the awake-asleep patterns of wildlife. The Lunar cycle is another natural time unit that influences life on Earth but one that has no corresponding manmade equivalent.

Anyway, even though an artificial concept, where does ‘yesterday’ reside? Where are all our yesterdays? Where does ‘tomorrow’ reside? Where are all our tomorrows?

Let’s consider ‘yesterday’ first, but perhaps one needs to start off by distinguishing between a personal ‘yesterday’ and a generic or universal ‘yesterday’, a ‘yesterday’ that contained all things that happened ‘yesterday’ throughout the entire universe.

When it comes to ‘yesterday’, and the day before ‘yesterday’ and the day before that, etc. you could say ‘all our yesterdays’ resides in what someone tells us happened, or what’s recorded in a book or newspaper, or what’s on tape as in a radio show or TV news bulletin. Yet, if you hear that person, read that article, see that TV program that details all things ‘yesterday’, you are hearing, reading, seeing that ‘yesterday’, today, so you are experiencing ‘yesterday’ today. That’s not what we really mean by ‘yesterday’. 

What happened ‘yesterday’, even if you find out something about ‘yesterday’ today, ultimately resides in your mind and in your memory. That’s what makes ‘yesterday’ really real to you. But ‘yesterday’ is even more real if you directly experienced ‘yesterday’s’ happenings ‘yesterday’. Your ‘yesterday’ is your past; your past is contained in your memory.

But where does ‘yesterday’ reside after the oldest person alive who can remember or recall a ‘yesterday’ beyond the recall of any other living person, dies? Then records that detail all our ‘yesterdays’, say an historical museum exhibit, are only experienced afresh today. There’s no way you can deal with a ‘yesterday’ in ancient Egypt in the same way that an ancient Egyptian who lived through that ‘yesterday’ dealt with it.

A universal ‘yesterday’ suggests that not everything that belongs to ‘yesterday’ is known to other people or is written down or otherwise observed or recorded. In fact most of what happened ‘yesterday’ is in total oblivion to all and sundry. 

What if there was absolutely nothing to preserve for posterity an event that happened ‘yesterday’, say a raindrop impacting the middle of the ocean and there’s not even a fish around to see it splash. Or perhaps a meteor impacted the far side of the Moon or several hydrogen atoms fused to create a helium atom in the core of our Sun releasing a photon which has to ‘fight’ it’s way to the surface and escape, but that takes thousands of years, or if inside a faraway star in a faraway galaxy that photon wouldn’t be visible to us (or our descendents) on Planet Earth for maybe millions of years, if ever (since 99.999% of such photons will bypass Earth). Unless there is a cosmic consciousness, that photon will go unobserved and unrecorded, in which case, did the event happen? Does the photon exist? In fact, ‘yesterday’, 99.999% (add at least 100 more 9’s) of events that transpired in the greater Universe went unrecorded and unobserved. So the historical record of ‘yesterday’ is grossly incomplete, unless again you wish to argue that unobserved, even by the humblest of microbes, means it didn’t happen. It’s a variation on the old ‘if a tree falls in the forest and there’s nothing or no one there to observe it, did it make a sound’?

In any event, perhaps this photon event is an example of ‘yesterday’ and ‘tomorrow’ merging – a ‘yesterday-tomorrow’ connection. A photon created ‘yesterday’ (sometime in the past) but not observed until ‘tomorrow’ (sometime in the future) is still just a single timeline event. In fact, ‘yesterday’ and ‘tomorrow’ are always linked because what happened ‘yesterday’ has a direct causality bearing on what will happen ‘tomorrow’. So in one sense ‘yesterday’ resides in ‘tomorrow’, and ‘tomorrow’ will in turn reside in tomorrow’s ‘tomorrow’. On a human level, a dance between the sheets ‘yesterday’ can result in quite another event nine months worth of tomorrows later!

Where does ‘tomorrow’ (the future) reside? Well, as hinted at above, the future resides in what happened ‘yesterday’. That’s the generic or universal future. What of your personal future? Where does that reside? There’s only one place your personal future resides – inside your mind.

You can imagine the Sun rising ‘tomorrow’, but until it actually does happen that event is all in your mind, but of course when it does happen it’s no longer ‘tomorrow’ is it? ‘Tomorrow’ never actually comes around, just morphs into today. But sooner or later all your personal mental ‘tomorrows’ come to an end, at least that’s the accepted wisdom.

Your future ceases when you’re declared brain dead, or does it? Not entirely, for each and every elementary particle (electrons, etc.) that makes up what was you in your past still has a future – another case of the ‘yesterday and tomorrow’ connection – as those bits and pieces have had as many ‘yesterdays’ as there were ‘yesterdays’ and will have as many ‘tomorrows’ as the Universe allows for. Some of those bits and pieces were no doubt once part of a ‘yesterday’ pre-you life (or even non-life) form and will no doubt become a part of a post-you ‘tomorrow’s’ life form (or non-life form), so you were part of someone or something else’s immortality and you in turn will be immortal as bits of you will become incorporated into other pieces of matter and energy, ‘tomorrow’. 

In summary, your personal ‘yesterday’ is just a memory, housed and locked away in your mind. Your personal ‘tomorrows’ are just patterns of thought and probabilities, possibilities, even near certainties, but only near certainties as nothing is ever set absolutely in concrete (death and taxes excepted). What may, or may not have happened unobserved in your non-personally experienced ‘yesterday’ resides in your imagination. What may or may not happen unobserved outside of your personal world ‘tomorrow’ is also within your imagination. So where does your ‘yesterday’ and ‘tomorrow’ reside – in your mind and nowhere else.

Saturday, October 27, 2012

UFOs: A Passing Fad?

UFOs have been with us as a modern phenomenon for over six decades now. Is that too long an interval to associate the UFO movement (if there is such a thing) as just a passing fad? I suggest that any reasonable person would conclude that UFOs could hardly be called a passing fad after all this time and is therefore unlikely to be a cultural, psychological or sociological phenomenon.

A fad is a temporary fashion – a flavour of the month. Fads come, and fads go. For example, the big band/swing era; white wall tires and tail fins; hula hoops and yo-yos; the Charleston and the Twist; disco music, pet rocks, slicked back hair (greasy kids stuff) and wearing baseball caps on backwards; westerns on TV and the silver screen have mostly ridden off into the sunset; goldfish swallowing; miniskirts, bellbottom trousers and hot pants; and lots more. A fad can be anything that you adopt as a cultural value-adding to your lifestyle that sets you apart from the community at large, yet keeps you reasonably associated as being a part of your contemporaries, but which you could drop from your lifestyle if you wished or if you were required to. It’s often the next ‘must have’ gadget that you just can’t live without (so you are told), but which will be superseded in a year or two by the next ‘must have’ gadget Mark II.

Non-fads are anything that are personal choices yet are also really essential to your day-to-day existence - so a thing like eating isn’t a fad. Sex isn’t a fad. Social interactions aren’t a fad. Even bicycles aren’t faddish because they have become an overall essential, tried and true ways and means of transport. Or, non-fads could be anything that an outside reality clobbers you over the head with, like the weather, death and taxes!

To repeat, fads are temporary phenomena, only briefly imprinting themselves on our collective psyche before the next big thing comes along. What’s the duration of a fad? There’s no fixed time frame – clothing fashions can change drastically from one year to the next; the influence of a blockbuster TV series or a motion picture, or say toys - maybe over several years. TV series don’t normally last more than one generation, usually far less. So, I’ll pick an average of one generation, on the grounds that the next generation don’t want to imitate or do like their parents did. They’d rather do their own thing in their own way. Kids born in the 1980’s aren’t likely to get to misty-eyed and nostalgic over Elvis and the Beatles and “I Love Lucy”.

Well, UFOs (and crop circles) are both way over a generation old now. UFOs in fact are over three generations old by now and going strong. That in itself suggests to me that UFOs are not a mere passing fad, but reflecting a reality that’s something more permanent or ongoing.

Fads and non-fads appear in all manner of genres. There are fads in sports, say in baseball where for a while the accent is on power and homeruns, yet a decade later it’s the hit-and-run, the sacrifice bunt or fly, walks, and base stealing. Yet a non-fad in baseball is throwing strikes and not making defensive errors.

What about science? Unlike say ‘cold fusion’, SETI (the Search for ExtraTerrestrial Intelligence) is not a scientific fad; it’s gone on way too long for that. The man-on-the-Moon (Apollo) program however proved to be just that – a temporary blip on the landscape. Science graduates often have to choose career paths based on that’s likely to be non-faddish, long-term science. For example, string theory has been a reasonable career path for physics students for many decades now, so string theory can no longer be considered a passing fad in physics.

One thing is pretty clear – participation in a fad is something voluntary. So, crop circles, if all are manufactured by humans, would have to be faddish, were it not for the long duration of the phenomena. If crop circles, at least in part, have nothing to do with human proclivities to hoax others, then there’s no fad. UFO hoaxes are faddish; immediately jumping to conclusions of alien spaceships when seeing just a light in the sky is voluntary. But, if bona fide alien UFOs are a reality, then seeing one isn’t voluntary and UFOs therefore aren’t a fad.

The bottom line seems to be, if it proves to be ongoing, without any prior cultural background infrastructure, it’s not a fad. If it’s likely to die out within a generation or so, and it can be explained as a natural progression of what culturally has come before, then it’s a fad.

So, are UFOs (and say crop circles) a passing fad? Are UFOs all in the mind, something we adopt as a temporary way of assisting us coping with current reality, perhaps a novelty to give us respite from the ordinary? Are UFOs a reflection of our existing culture, say as expressed via Hollywood themes? Or, are UFOs like the weather – ever present and hammering that point home to us? Does Hollywood reflect the actual presence of UFOs in their themes, or are films perpetuating them in a faddish sort of way? 

The origin of the UFO phenomena, if one is to believe the idea that UFOs are all in the mind, was due to the onset of the Cold War, and hundreds of Hollywood films in the fifties played up to the red menace threat, often in the guise of alien invasions (can you recall that catch phrase ‘look to the skies’?). So, if UFOs are a fad, shouldn’t they have died out after the end of the Cold War and the demise of the red menace - reds under the beds? Whatever the origin of UFOs actually was, it does seem to be an origin independent of any cultural influences and no reasonable attempt to culturally explain them, and maintain their presence for over six decades, appears adequate. 

Whatever bona fide unexplained UFOs are, they certainly aren’t a fad, rather an ever ongoing phenomenon that’s part and parcel of our environmental background, cause or causes unknown, but probably extraterrestrial IMHO.

Monday, September 10, 2012

Our Simulated Universe: Part Four

Introduction: You don’t exist! I don’t exist either! At least we don’t exist in the way that we think we do. We’re simulated beings, maybe wetware simulated (as in someone else’s dream), more likely as not software simulated, like the characters in a video game.

Continued from yesterday’s blog…

Objection! We exist in a 3-D environment. Surely simulations, even dreams, are 2-D. Therefore, we’re not in a simulation! Unfortunately for that argument, 2-D technology is now old hat. Well, there’s now a plethora of 3-D films; 3-D TV is the latest thing. Can the 3-D Internet be far behind? Surely 3-D video games, etc. will soon be available too. Of course the Star Trek holodeck was 3-D, but that’s way future technology, but who knows how quickly those advances in future technology will come. I’m sure holodeck technology, or some reasonable variation of it, will be part and parcel of our future entertainment as well as being useful in training and other role playing scenarios.  

Apart from that, I’m sure the characters in computer or video games; the entities in your dreams, would, if they could, tell you that they do indeed navigate through a 3-D environment – as viewed through their senses. But wait a minute, that’s something that equally applies to us. You navigate in a 3-D world, yet the actual images, or your perception of 3-D reality of that apparent 3-D environment, lies totally inside your mind and in the biochemistry of your brain. Inside your brain, that projection of reality is actually 2-D; interpretation by you however is 3-D, in much the same way perhaps as that hologram image on your credit card is 2-D, but appears 3-D.  So, does that really make you any different from the video game or dream counterparts? They say they exist in 3-D; you say they are 2-D. You say you exist in 3-D, but…?

What If I Knew This? What if I knew that I and everything around me was but a simulation and I had no free will? Well, there’s not a hell of a lot I or you can do about it! At best, all we can wish for is that the Supreme Simulator’s wetware or software that’s responsible doesn’t contain any nasty surprises, or that the dreaming Supreme Simulator doesn’t have an alarm clock set to go off or the temptation to press the delete button.

Free Will: If you wrote (programmed) yourself into a video game; even if you star in your own dream as a whole separate character, you’re dancing to the beat of your drummer software or your drumming mind. The ‘You’ in your own creation, in your own dream, has no free will! If you’re dancing to somebody else’s tune either through their wetware dreams or software programming, you don’t have any free will. Sorry ‘bout that!

Ultimate Origins: Even if the simulation of our Universe / world / us is an accurate scenario, that doesn’t explain the origin of the simulator(s) or of their world and universe – which may, or may not, mirror this (our) simulated one. Ultimate origins get even harder if the Supreme Simulator(s) are in turn simulations from an even more remote reality. One could well argue that if we’re a simulation within a simulation within a simulation, etc., and we in turn are simulating, then the ultimate first cause is the one with the, presumably, free will – the first Supreme (flesh and blood) Simulator starts things off and all else that follows is just programming originating from him / her / it.  Knowledge of such ultimate origins might be forever beyond our reach.

Wetware Versus Software: For all their sophistication – to date anyway – no one has any real difficulty in recognising virtual reality software in the form of a training exercise, a video game, or even a cinema feature ‘filmed’ without real actors and real background. However, the evolution in realism in such media is improving by leaps and bounds. Still, the computer software behind such simulated generations isn’t yet in the same ballpark, or even the same league compared to wetware. Your dreams, nightmares, hallucinations, imaginings, etc. are very realistic indeed.

What If We Are Not Simulated? Well then its business as usual, though it still leaves scientists with a lot of hard work to do to explain the normal everyday life, the Universe and everything, with all its myriad of weird stuffs!

The Return of the Gods: Once upon a time there were many gods (Thor, Odin, Zeus, Apollo, Ares, etc.) and polytheism ruled the roost and the affairs of mortals. Unfortunately they were overthrown and monotheism became flavour of the month. That’s a pity as the old gods had way more appeal – they were flawed and thus way more interesting because they were way more ‘human’. Well, the gods have returned in their new form of Supreme Simulators; the writers of software and creators of video games, their associated characters and environments.

You too could be a Supreme Simulator and create your own video game. Why not? Others have done it. Not into writing software and creating brave new worlds and new life forms? Well, despite that you too can be (and have been) a Supreme Simulator – sleep, perchance to dream, and for a brief while at least create your own virtual realities.  

I rest my case!

Saturday, September 8, 2012

Our Simulated Universe: Part Two

Introduction: You don’t exist! I don’t exist either! At least we don’t exist in the way that we think we do. We’re simulated beings, maybe wetware simulated (as in someone else’s dream), more likely as not software simulated, like the characters in a video game.

Continued from yesterday’s blog…

OOPS: Tweaking, Miracles, Upgrades and Patches: So say you feel like playing God and creating a universe, not a real one of course but a simulated one, on your supercomputer (which presumably has greater capacity than your wetware brain which could also create one). So, you (the Supreme Simulator) start writing the initial ‘in the beginning’ set(s) of software with a view to creating a Big Bang and dictating the parameters that will control the subsequent evolution of your cosmos. Of course, not being a real God, it’s hard to think of everything and initially Part ‘A’ may not mesh totally well with Part ‘B’, and by the time you get to Part ‘Z’, everything’s an absolute mess. So, you start rewriting and revising and patching things up by tweaking the software here and there so that you end up, down the track, with a cosmos that’s a unified and consistent whole.

Oops #1 – Part ‘A’ created matter; Part ‘B’ you dictated and created an equal amount of antimatter, making Parts ‘C’ through ‘Z’ pretty irrelevant because your cosmos is now pretty boring – just a universe of pure energy!  So, tweak #1 is to create Part ‘B’ but under the surface set the value to an extremely low number. You now have a matter dominated universe.

Oops #2 – In Part ‘C’ you create gravity along with your matter so as to keep your universe orderly and behaving in a nice clockwork way. Oops, your universe now quickly contracts and undergoes a Big Crunch – end of evolution; end of simulation. Tweak #2: create some antigravity in the form of Dark Energy to prevent that Big Crunch while allowing gravity to maintain the desired clockwork predictability.

Oops #3 – Having taken care of the macro (you’ve evolved your matter via gravity into planets and stars and galaxies and associated debris) in Part ‘D’, you now polish off the software, all the bits and pieces needed to control the micro – Part ‘E’. Oops, you find that turns out not to be compatible with your macro software. Well, that apparently has no actual bearing on the other parts of your cosmic creation and since you’re ultra busy dealing with 1001 other problems and issues, you don’t bother to tweak this. You ignore this – no one will be any the wiser! (Oops, you didn’t plan on the eventual evolution of cosmologists and quantum physicists!!)

OOPS: Why Are Miracles A Tweak? A miracle is something unexplained and unexplainable. It’s a direct violation of the known laws of science. To my mind, a miracle is something that corrects a mistake; a mistake that never should have happened in the first place if the Supreme Simulator had been on the ball. For example, say you have to have a limb amputated, only at a later date it grows back! That’s a miracle that corrects what presumably the Supreme Simulator hadn’t counted on or programmed or desired. So, count up the number of alleged miraculous events that have been recorded over the eras of human history – that’s a lot of alleged tweaks!

Why Don’t I Know This? If you and everything around you (out to the farthest boundaries of the Universe) are just a simulation (created either inside the wetware mind or as software in a machine – the Supreme Simulator’s supercomputer) you wouldn’t know. You’d be programmed not to know or otherwise plain ignorant in the same way that the character in your dream in unaware it’s a mental creation – an artefact of your mind. Ditto the characters in a video game – they don’t know they are an artificial creation; an artificial life form. Since you are a simulated entity, you are not in control since you are pre-programmed and have to just go with the predetermined flow – the Supreme Simulator’s puppet. You can no more control your activity than a calculator can help but calculate that the cube root of 27 is 3. Ditto the entity in your dreams does what your mind commands it to do, even if you aren’t aware at the time that your mind is a puppeteer. Your dream character(s) has/have no free will in other words.

Never-the-less there may be ways to come to terms with the correctness or otherwise of the basic scenario that you are simulated and a Supreme Simulator is in control. The hint comes from the above – the need for The Boss to tweak their simulation creation to eliminate discrepancies or paradoxes, which is the same as saying there’s evidence that the Supreme Simulator has failed to tweak. The fact that tweaks are necessary in our natural environment is suggestive that we are indeed in a simulation; otherwise parts of the Universe (assuming it’s really real) make no real sense. Either Mother Nature screwed up, or the Supreme Simulator did. The fact that macro and micro physics don’t mesh is but one illustration. Another is that matter on the micro scale has a wave/particle duality. A third is quantum entanglement, where two objects can influence each other at faster than light speeds.

Mysteries abound when something can not be, yet apparently is. One whole set of issues here revolves around the conflict between what theory says isn’t possible, yet what eyewitness testimony says is. Translated, it’s the sceptics vs. the ‘I know what I saw’ mob. A tweak could resolve their differences.

Example: Take the Loch Ness Monster and related lake monster sightings. Biologists claim that one can not have a viable population of large creatures in such a confined space. You need a relatively large population for reproductive purposes and a large food supply for same, all in a relatively small volume. It should be easy to verify the existence of large animals in a natural cage. On the other hand, you have to account for, and then discredit all eyewitness testimony. A tweak could resolve the differences.

Example: Crop circles exist. No explanation for their existence makes total sense. They are obviously made by intelligence, but Mother Nature isn’t the guilty party in this case (although Mother Nature is responsible for some geometrical shapes like the spirals in some sea shells, flowers, snowflakes, etc.). No known natural force can account for crop circles. Human intelligence is the most likely explanation, but problems abound like the making of complex patterns in the dark of the night and why haven’t those responsible been caught and dealt with? I could list other problems like why England and not Australia? Surely Australia has its share of pranksters. Is an extraterrestrial intelligence responsible perhaps? But what’s their possible motive? I’m damned if anything rational comes to the fore. So, I think a tweak is in order here for this puzzlement has gone on far too long

As a general rule of thumb, just about anything science says is near impossible, yet for which there’s some degree of credible eyewitness testimony to the contrary, might be a candidate as a quirk courteous of our Supreme Simulator! Collectively, these topics fall under a general umbrella called ‘anomalies’ and whole books can be read that are full of case histories. For example, your attention is directed to the many volumes compiled by William R. Corliss of anomalies culled from the scientific literature in his Sourcebook Project series. Then there are those wonderful collections of anomaly tomes penned by Charles Fort.

Mysteries abound where something should or shouldn’t be, yet apparently isn’t or is. There often is a conflict between what sciences theoretically say should or should not be, yet scientific observations end up producing opposite findings. Perhaps the conflict between theory and observation/experiment is evidence that our Universe needs tweaking.

Example: Theoretical physics predict that the vacuum energy should have a certain value. Experimental evidence suggests that the vacuum energy is 120 orders of magnitude less than theory predicts. This by the way is the greatest discrepancy between theory and observation ever recorded in all of science. A tweak could resolve the differences. Another case, noted above, is that theoretical physics says there should be equal amounts of matter and antimatter in the Universe. Observation says that theory is just plain nuts because we don’t detect any antimatter remotely close to that predicted!

So why are these discrepancies allowed to continue? Why hasn’t the Supreme Simulator tweaked these? My best guess is that probably its because having set the simulation program in motion, and since none of the quirks are serious enough to cause the program simulation to crash, it’s easier just to allow everything to run its course and not ‘end program’ for the sake of relatively major, but not Universe-threatening, repairs. Minor fixes, like those ‘miracle’ tweaks can be fixed on the run without interrupting the simulation, just like some upgrades to your computer software can take place while you work, while others don’t take effect unless you shut down and boot up again. If you can soldier on and not shut down your operation and live without the upgrade(s), that’s okay.

So does that mean our Supreme Simulator, The Boss, is at least 13.7 billion years old since the program running our (presumably) simulated Universe is 13.7 billion years old because it’s been 13.7 billion years since the Big Bang? Not really, since there doesn’t have to be any relationship between time as experienced by the Supreme Simulator and our perception of time, just like you can watch a two hour movie, but as far as the characters in the movie are concerned, perhaps two days, two weeks, two months, two years or two decades have elapsed. So, perhaps one second passing to The Boss is the equivalent of a decade going by the boards to us.

And just like watching a movie, you can speed the film up, or slow it down – even freeze frame it if you’re so inclined. Now if our Supreme Simulator decided to speed up, slow down, even freeze frame (stop) the action, we wouldn’t notice because all of our surroundings would be speeded up, or slowed down, or stopped by the exact same amount (which has some obvious parallels with general relativity).

To be continued…

Friday, September 7, 2012

Our Simulated Universe: Part One

Introduction: You don’t exist! I don’t exist either! At least we don’t exist in the way that we think we do. We’re simulated beings, maybe wetware simulated (as in someone else’s dream), more likely as not software simulated, like the characters in a video game.

An Initial Advisory:  I need to say this from the get-go, that there is no connection whatever, in this essay, postulating a simulation scenario that includes us, between a supernatural all-knowing, all-powerful creator God and what I see as a flawed flesh-and-blood creator person (or extraterrestrial) actually responsible. This ‘Supreme Simulator’ is no God (with a capital G), any more than the creator of a video game is a God (with a capital G). This has absolutely nothing to do with a supernaturally based religion; everything to do with the natural order and evolution of technological things. This is science (or technology); not superstition or mythology.

Unlike God, for those who believe in a loving God, the Supreme Simulator may not give a royal stuff about you and your fate any more than the creator of a video game cares whether the characters in that creation live happy ever after or not – probably not. I mean, if you simulated billions and billions of humans; generations and generations of them, and assuming you’re not all knowing and all powerful, could you keep track of them all?

Now one is perfectly entitled to reject the truism of this simulation hypothesis. I’m not sure I really believe it myself. But of course what we believe or disbelieve is ultimately irrelevant – it’s all a function of what is, or is not. While the simulation scenario is straight forward enough, being able to prove, or disprove it, is the real intellectual challenge. That’s the issue I’m attempting to think through. And sadly, while I’d like to claim this as my own, the idea isn’t original with me – far higher intellects than I have pondered this and there’s a massive degree of literature in academic journals and web sites on the possibility. 

Terrestrial Examples of Current or Near Future Simulations:

*The Practical: Simulation scenarios prove useful in dealing with everyday traffic management issues and of course the military use them for war-game purposes. Engineers use them to figure out things like will this aircraft fly if we build it this way? Can we build a bridge this way using these materials of such and such a length? It’s far cheaper to simulate first – build afterwards – secure in the knowledge that what you build will work. Available on the market are all manner of brands of automobile navigation simulations in virtual map form that can guide you from point A to point B without muss or fuss.

*Training: Airline pilots, air traffic controllers, astronauts, medical doctors can practice on simulators first to gain proficiency. Simulations could prove useful in driver training, before actually going out on the road.

*Scientific: Many scientists use simulations to examine ‘what if’. Program these set of initial conditions; add these relationships; run for a period of time and see what happens.

*Education: One can explore the planets of the solar system; the realms of interstellar and intergalactic space; the depths of our terrestrial oceans, and other realms too where it isn’t really practical or realistic to send someone in person. Data acquired by robotic probes can be translated into simulations that we all can enjoy.

*Entertainment: Video games! Quite apart from that, it’s now possible to create entire feature films (note: not cartoon or animation) where all characters and all environments are 100% simulated. No filming on location; no actors need apply for the parts. There’s also the tourist trade without all that messing about with airlines and hotels and taxies and suitcases and bad weather. There’s all manner of virtual tourist guide packages where you can ‘visit’ cities and all their tourist attractions (traps).

*Role Playing: It’s difficult to insert yourself into a video game, but eventually the technology might be available to do just that. The best futuristic example is the holodeck that features in the latter Star Trek incarnations. 

There’s one important facet of your life that’s already virtual or simulated – at least in theory if not in actual practice. That is, your personal finances. I mean, we’ve heard of the so-called paperless office (which never really did come to pass – yet). Now we have the virtual wallet and simulated purse. I mean, your payslip or pension is deposited electronically into your account at your financial institution. You can arrange to have your standard bills paid automatically from that account; or you can go online and pay your bills yourself – electronically. You can shop online or at brick-and-mortar stores without the need to carry cash – just use your credit or debit card. You can pay your credit card bill online, or at your financial institution without any cash actually changing hands. You can even use your credit card now to get a soft drink at the vending machine!

At regular intervals your financial institution will send you a piece of paper, or you can see it online, telling you what your accounts are worth. In short, it’s now possible to go through your entire financial day-to-day existence, within the entirety of your financial world, without actually having to see or handle actual cash. Money is all virtual money; financial transactions are all simulations of what used to be cash transactions.

So we see that there is nothing unusual with the simulation idea. As an aside, one should note that as little as 100 years ago, such imaginations as would postulate such activities as simulations would have either been writers of fiction or individuals consigned pretty much to the ‘nice young men in their clean white coats; coming to take me away, ha-ha, he-he, to the funny farm’ set! Given the exponential grown in computing crunch power, what might 100 years from now be like with respect to simulations of reality? Writers of fiction are still pretty safe in speculating; others might still be expecting visits from those ‘nice young men in their clean white coats’! All too often however, futurology guesstimates ended up erring too much on the side of caution. What’s sort-of expected 100 years hence often proves to be reality in a far shorter time frame. That holodeck might be closer than we think! Now, what kind of simulation might be possible of an extraterrestrial civilization a thousand, ten thousand, one hundred thousand years in technological advance of ours? A simulation of our Universe (or at least Planet Earth) to them might be as sophisticated as Pac-Man is to us.

The Supreme Simulator: Given the above examples of purpose behind simulations, what’s the purpose behind a Supreme Simulator simulating us? Let’s assume we’re not somebody’s toy – created for amusement, rather let’s says our Supreme Simulator is a scientist and we’re part of their ‘what if’ experiment. What might be simulated and in what detail?

*The Universe and all it contains to an equal degree of detail.

*The Milky Way Galaxy and all it contains to an equal degree of detail, and all that is beyond that to a far lesser extent of detail.

*Our Solar System and all it contains to an equal degree of detail, and all that is beyond that to a far lesser extent of detail.

*Planet Earth and all it contains to an equal degree of detail, and all that is beyond that to a far lesser extent of detail.

*Your immediate environment and all it contains to an equal degree of detail, and all that is beyond that to a far lesser extent of detail.

*Your mind and all it contains to an equal degree of detail, and all that is beyond that to a far lesser extent of detail except any such time as you interact with something outside of your mind’s sphere.

The more detail the simulation has to include, the greater the complexity, the more crunch power is needed to run it. It stands to reason to minimise unnecessary detail, while having the flexibility to add in layers of detail as required. Some examples:

Prior to the invention of the telescope, all you needed to simulate Mars was a moving red dot in the sky. Post telescope, but pre space probes, a bit more detail in the image department was required. Once the Mariner flybys and orbiting probes and landing craft like Viking, Sojourner, Spirit, Opportunity and Phoenix, and a host of others to boot did their thing, a great more detail was required to be simulated, but of course only in those areas where the probes travelled and associated cameras pointed to.

You know there are billions of other simulated people on the simulated Planet Earth and millions of miles of simulated real estate (and tourist traps) and zillions of other simulated animated and unanimated life forms/objects inhabiting that real estate. However, you don’t have anything but the vaguest comprehension of the nitty-gritty – the fine print you know not – the details are broad-brush in the extreme. Yet if the simulated you actually goes and visits some of those square miles of real estate and interacts with the natives – animal, mineral or vegetable – then the Supreme Simulator must be able to ramp up the details, and then the fine print leaps into your focus.

Maybe however the Supreme Simulator has for the simulation an unlimited capacity and everything in existence is at the maximum level of detail required, and just because you are ignorant of the landscape detail of Mars or haven’t seen every brick in the Great Wall of China doesn’t mean that that landscape, and those bricks, exist (in the absence of your presence) in any less detail than the landscape of your backyard and the bricks that make up your home.

In any event, assuming the Supreme Simulator isn’t omnipotent and all-knowing and all-powerful then mistakes will be made. Software will need tweaking to minimise if not eliminate inconsistencies, paradoxes, contradictions, and all those nasty square pegs in round holes.

To be continued…

Monday, September 3, 2012

Reality: Really Real, Pseudo-Real, or Unreal? Part Ten

Reality - Your reality isn’t really real. That’s because you’re the product of someone else’s imagination. That could be imagination via wetware – their brain, say in a dreaming state; or that could be imagination via creativity in producing computer software, where you’re coded within that software. In other words, you’re a simulated being – and so am I.

Continued from yesterday’s blog…

I can hear the objections already. While I can’t obviously argue against objections based on personal belief that “it can’t be therefore it isn’t” or “I just refuse to accept it”, I’m open to any logical proof, even argument that “it can’t be”. If there’s anyone who can give a definitive proof (or serious argument) that we’re not the creation of someone’s (something’s) virtual reality (computer simulation, perhaps even their dream) then I’d like to hear it so I can cross this scenario off my list of things to have to worry about!

Anyway, the first obvious objection is that the entire history of the human race, maybe all life on Earth, perhaps that of our entire Universe is a very long time – far longer than any (extraterrestrial’s) dream or computer program could run for. That’s of course assuming a one-for-one correlation between our perceptions of real time vis-à-vis our dreamer’s or programmer’s perception. However, as Einstein showed, time is not absolute but different for observers relative to other observers. Regardless of that, our apparent reality could be speeded up relative to that of our (extraterrestrial) creator, such that the apparent passage of one year (our time) could be but a second or so in the lifetime of our (extraterrestrial) creator.

The second obvious objection is that explaining all that’s anomalous or unexplained (to date) in this manner could be described as a massive (in the extreme) cop out. It’s like saying ‘that’s the way it is because that’s the way God wanted it’. I acknowledge that, but that in itself doesn’t of necessity negate the theory (and I wish I could think of a way to do it).

Be that as it may…

What would the simulator’s universe be like? Who knows! When we simulate things in our computers, PCs, video games and the like, we either strive for accuracy or something pretty close to something that’s believable (as in a game) which, to be entertaining, deliberately contains fantasy elements. Thus, I would guess that if we have a simulator, then their reality isn’t going to be drastically different from what they are simulating.

If all this simulation speculation is true, what are the implications for you, or me? By analogy, do the characters in your dreams or (say) hallucinations have free will? Do they have any inkling of their fate when you wake (or sober) up?  Whether asleep or awake, when you either wake up or die, the images of people and worlds that you have created all vanish. That’s kind of akin to hitting the delete key as an analogy with a computer image. You can create worlds; you can destroy them just as easily. But presumably, if you dream about somebody you know, and you wake up, that person still exists. But, if you dream of an (assumed) imaginary person, then presumably that person goes ‘poof’ when you awaken, albeit they could still exist in your mind in your awakened state. Regardless, all such imaginary persons go ‘poof’ when you die, while real persons in your mind and dreams still exist. One rule for one situation (imaginary beings go ‘poof’) and one rule for another (real persons stick around) are suggestive that this is all a pig-in-a-poke – there’s nothing to this at all.

Then there’s the free will vs. determinism bit. I suggest that if the universe is simulated, then it’s impossible to decide that can-of-worms either way. Any decision you make could be latitude in the software allowing you to make ‘free will’ decisions, or that software could be imposed on you and your decisions are predetermined for you. You’d never know on way or the other. You might think it was your idea, your decision, your free will, but then you’d have been programmed to think that. Translated, for the most part in the global/universal scheme of things, you’re so-called ‘free will’ is at best marginal, and at worst illusionary. Have a nice day!

It all makes a sort of sense albeit in a weird or strange sort of sci-fi way. I mean, to paraphrase a rather famous observation, “the universe is not only stranger than we imagine, it’s stranger than we can imagine”.  That we (collectively) exist in a simulated Universe is probably the strangest Universe we can imagine!

For the skeptic, and that’s probably 99.9% of you, don’t be too quick to knock back the simulation idea – it might just prove to be your only ticket to an afterlife, albeit a simulated one!

There’s one other variation on this theme by the way. If some event can produce a Universe which can ultimately produce you, why not skip the middleman or middle step and just assume that you were produced directly and avoid all those time consuming in-between messy bits! Of course you would be produced directly with false memories about a family or a sunny day or this sentence you’re currently reading. Perhaps the sum total of what you call our Universe is just your brain – even your big toe is an illusion.

Conclusion:

I think it is fair to state that there are still many mysteries about the nature of reality left to explore, or continue to explore. The final word(s) has/have yet to be written, and maybe never will be.

Further reading:

Baggott, Jim; A Beginner’s Guide to Reality; Penguin Books, London; 2005:

Sunday, September 2, 2012

Reality: Really Real, Pseudo-Real, or Unreal? Part Nine

Reality - Your reality isn’t really real. That’s because you’re the product of someone else’s imagination. That could be imagination via wetware – their brain, say in a dreaming state; or that could be imagination via creativity in producing computer software, where you’re coded within that software. In other words, you’re a simulated being – and so am I.

Continued from yesterday’s blog…

Let’s assume that there are one or more extraterrestrial civilizations that are thousands, probably tens of thousands of years more advanced (in technology) vis-à-vis ourselves. Tens of thousands of years is a tiny, tiny fraction of the age of our Universe such that extraterrestrial civilizations should vary widely in their technological abilities. Project in your mind what sort of computing prowess human civilization is likely to have in a thousand, or ten thousand years. You’d guess it would be pretty impressive. Well, somewhere out there, there’s an ET civilization that already processes that level of computing power!

Put another way, what’s the smallest ‘device’ (level of technology) that could contain the entire information content of the Universe? Could it be fitted onto some super-CD or super-DVD or a box set of same, or stored in a quantum computer? I don’t know. We can’t do it – yet. Maybe it can’t be done. Maybe the smallest device that can contain the information content of ‘The Universe’ IS ‘The Universe’. But if not, then having ‘The Universe’s’ information as or in a piece of software/hardware combination would enable someone operating such software and hardware to simulate any or all of what’s in ‘The Universe’! 

Our simulated Universe theory is potentially testable. While I can think of no way to prove I’m not a simulated being, one can find evidence that we do live in a simulated universe, and by implication that we too are simulated beings.  No computer software is perfect. Computer software – from our experience – is always being upgraded and updated. If the same applies elsewhere, we could perhaps notice it if we’re a product of that software. So, if there are any software upgrades, they might be detectable as anomalous phenomena in some context or another. Like say one of the physical constants were tweaked and altered ever so slightly (and there is some evidence for that – the fine structure constant for example has apparently changed over astronomical time periods), or say the expansion of the Universe began to accelerate for no real apparent reason (that sounds familiar). 

So, do you exist? I mean really, really exist and have a physical reality? That would be a pretty dumb question had I not outlined the reality vs. simulation concept above. The answer is no longer an obvious ’yes’ because what if I were to suggest (again) that the odds are very high that you have no actual physical reality, and that I have no actual physical reality, and that in fact all terrestrial life, Planet Earth, perhaps the entire observable universe has no actual physical reality! Yet again, in other words, what if we are a computer simulation? Put another way, you can visualize X, dream Y, program Z. So, in turn, perhaps you are someone (something) else’s X, Y and/or Z!

Let us however continue to remain with the computer analogy relative to dreams or hallucinations, etc. Of course as Microsoft, etc. demonstrates, there’s not just one copy of a software package around. Of course if there are multiple copies of that computer program containing you (not to mention file sharing), then that equates to a lot of you! You could exist hundreds, thousands, hundreds of thousands of times over, all leading perhaps identical, but more likely as not, similar ‘lives’. Now you quite obviously could not meet yourself as each piece of software is akin to a one universe – the collection of all the units of that software is akin to a Multiverse! Or, perhaps each version of ourselves could be viewed loosely is being akin to the Many Worlds interpretation of quantum physics – which is just another variation on the Multiverse concept.

So, and I keep drumming this point home, is our Universe real or simulated? The odds overwhelmingly favour our reality as being a simulated one as outlined above. If that could be proved, it would also be proof of the existence of extraterrestrial intelligence. If all terrestrial life is simulated, who else is left to simulate us but extraterrestrials? I just bet we’re some alien’s Ph D thesis. Of course this is a fairly unpalatable theory, so I’ll just conclude here that the odds are overwhelmingly in favor of my being wrong – maybe – well maybe not.

If we, Planet Earth, and our observable universe are nothing but a simulation, that can explain (or at least rationally account for) any and all anomalies (miracles?) that you care to bring up. Software (be it of the wetware [brains] or of the computer variety) can create any sort of simulated reality – it doesn’t even have to be logical or explainable by science. Here are just a few examples off the top of my head.

When considering things cosmological, it’s become apparent that astronomers only observe about 4% of the matter that should be present. That is, about 96% of the matter that should be present and detectable to account for the observed behaviour of our observable universe is missing! Now 1% might be understandable givens measurement uncertainty (error bars), but hardly 96%! So, cosmologists have postulated concepts termed ‘dark matter’ and ‘dark energy’ to make up the deficit. However, nobody has the foggiest idea what exactly ‘dark matter’ and ‘dark energy’ actually is. Neither has actually been detected – obviously. Of course in an artificial simulated universe, one needs no correlation between cause (amount of matter) and effect (behaviour of the observable universe). In fact, it makes the programming that much simpler. By human analogy, I’m sure a detailed study of our video/computer games would show gross violations of the laws of physics. 

No astronomer can explain how galaxies form and stay formed, at least without incorporating ‘dark matter’. Yet we see them in lots of shapes and sizes. Maybe it’s as if our hypothetical simulator thought that these were sort of pretty and thus threw several billions of them into the background as decorative wallpaper.

Since the Big Bang was first documented by the redshift (Doppler effect) data, there’s been reoccurring problems with the discovery of parts of the Universe that appeared to be older than the Universe itself (as implied by the Big Bang) – which is a nonsense. Recalibrations have always rectified this situation, but there are still current unresolved issues here. 

Then we have the Theory of Relativity and Quantum Physics – both are right to a high degree of experimental precision, but they aren’t compatible with each other. Apparently, one (or both) of these theories must be wrong, or at best incomplete. That’s why the unification of the two (a theory of quantum gravity) is physic’s Holy Grail. However, that Holy Grail is proving as difficult to find as the Grail itself! But for the moment, it’s like the universe has two independent sets of laws – one governing the very large; one the very small. This makes no natural or scientific sense. It’s beyond me how that can be if our reality is really reality, but easily explained if our reality is just someone’s simulation.

Within quantum physics there’s something called the wave-particle duality. That is, something can exhibit the properties of both a wave and a particle at the same time. There really is no entirely rational explanation for this, it just is.

Within General Relativity Theory, if there is anything unintuitive it is the fact that in the entire Universe, it is the speed of light that is absolute or fixed, not something like space or time. It’s unintuitive in that all other bits and pieces in motion can be added or subtracted. So, if you are in a train that is moving at say 100 km/hour and you throw a ball at 10 km/hour in the direction at which the train is moving, so an observer outside the train, your ball is travelling at 110 km/hour. If you throw the ball towards the rear of the train, an outside observer will measure the ball as moving at 90 km/hour. If on the other hand, you shine a flashlight in the train, an outside observer will see the velocity of the resulting light beam moving at the speed of light – not the speed of plight PLUS the velocity of the train, or the speed of light MINUS the velocity of the train, but at the speed of light! That’s nuts, but it’s scientifically nuts and been proven again and again in any experiment you care to devise. I suggest here that a really natural universe wouldn’t have that property, and that this weird absolute in physics has been imposed on us by someone (something) else. 

In our Universe, there should be equal amounts of matter and antimatter, but there’s not. Our antimatter has gone walkabout. While there is one viable physics explanation for this, when considering a simulated universe, it would be easy to program out the antimatter quota which makes for a less complex universe one needs to simulate. Or, perhaps our simulator hadn’t realized the simulation of physical laws would have predicted antimatter hence never bothered to program it in from the get-go. 

Explain the parting of the Red Sea in the Bible! It’s easy to do in the movies, on a computer, or in your head.

Then there’s this Biblical bit about Joshua commanding the sun to stand still (at least that’s the way I recall it). That’s either a tall tale or myth or the result of a simulation. Whatever, it can’t be a physical reality. 

In the Bible we have this tale of the multiplying of loaves and fishes out of virtually nothing. Again, you can imagine it, but that’s about it. Likewise with any sort of miracle it’s easy to visualize the event, but infinitely harder to explain it. But, as in the case of loaves and fishes, it’s easy to write a software package that can do this multiplication feat as a simulation exercise.

Heaven and Hell can be created as easily as any other sort of place, complete with either harps and haloes, or devils and pitchforks!

If someone (or something) is calling the simulation shots, you could obviously and easily be resurrected or reincarnated or just allowed to cease to be (that is, deleted from the program).

How can reports of a Bigfoot or a Loch Ness Monster continue for decades without physical verification as if these creatures were but phantoms? Again, it’s easy to visualize such creatures, but far harder to explain how a rather largish sea (lake) monster can elude detection in a confined lake seemingly indefinitely. All these observers can’t be totally mistaken. But what if the ‘monsters’ AND their observers are both simulations, where the ‘monsters’ are simulated to be phantom-ish – a sort of game to play with your simulated observers?

What about ghosts and fairies and all of their various relations? You can create them on film, in your mind, or on a computer screen, so, if you can, so could another – and create you as well in the process.

How can aliens abduct humans or mutilate cattle, decade after decade, without ever being seen? It’s easy to do in a computer simulation; difficult in reality.

The crop circle phenomena is totally unexplainable, but it doesn’t have to be explainable in a physical sense if it’s all created by an ET intelligence including the observers who see the circles and wonder how on earth it was done.

From the examples above, I conclude that it almost seems as if someone (something) is ultimately responsible for our Universe, but he / she / it / they didn’t quite think things through sufficiently. Methinks an all knowing, all powerful supernatural God type being wouldn’t have stuffed things up. So either the Universe is naturally stuffed up, or it was created stuffed up!

To be continued…